//
//  followTrackHandler.h
//  Legions
//
//  Created by Legions on 06/07/14.
//  Copyright  (c) 2014 RefeSoft. All rights reserved.
//

#import <Foundation/Foundation.h>
#import <SpriteKit/SpriteKit.h>
#import "GameObjectType.h"

@interface FollowTrackHandler : NSObject

-(instancetype) initWithMoveAbleGameObject :(SKSpriteNode<GameObjectType>*) gameObjectToMove ;

- (void)        addPointToMove:(CGPoint)point;
- (void)        move:(NSNumber *)dt;

@end
